Magazine Archives for:
We are proud to announce our upcoming documentary about the history of Image Comics!
I won’t name any names, but I once worked at a major retail chain where people would Stop to buy a video Game.
Please be warned: spoilers ahoy!
We’ve introduced Alan Moore’s Miracleman interlude from Warrior #4, “The Yesterday Gambit”, and examined its first segment. We now turn to its second segment, illustrated by Paul Neary, in which Miracleman and Warpsmith revisit the 1963… [more]
I’ve just returned from watching the new film Chronicle, a superhero found footage movie from director Josh Trank and writer Max Landis.
My first impression upon picking up my copy of Craig Thompson’s latest work, Habibi, was one of both excitement and trepidation.
While Damian’s name can be interpreted as “to tame,” it can also be interpreted as “to conquer,” which seems to be Talia’s reasoning for his name when she says in issue #7, “Damian will stride… [more]
Violence is generally presented as a solution to problems in comics, because, being the illustrated form they are, they tend to over-simply, reduce everything to its most basic.
We began discussion of “The Yesterday Gambit” last time, having previously introduced Miracleman and discussed its first, second, and third chapters. We now turn to the story of Alan Moore’s “The Yesterday Gambit,” from Warrior #4.
A few days ago I donated some money to Gary Friedrich, the co-creator of Ghost Rider, one of Marvel Entertainment’s most popular properties.
Human activity is not entirely reducible to processes of production and conservation, and consumption must be divided into two distinct parts. The first reducible part is represented by the use of the minimum necessary for… [more]
While Dick Grayson’s growth as Batman is certainly one way of interpreting Batman and Robin, one shouldn’t forget the “Robin” part of the title.
Please be warned; this second Valentine’s Day piece contains very significant spoilers!
We’ve introduced Miracleman and discussed its first, second, and third chapters. We now turn to the famous “The Yesterday Gambit,” from Warrior #4.
Sequential art is a purely visual medium, one that relies on the combination of words and pictures in order to give the illusion of animation and sound.