Magazine Archives for:
January 2019
Too Much of Everything
Launched in the last month of 2018, TKO Studios is a new publisher that sets out to “redefine the industry.” Their first wave of announced comics includes titles like Sara – a World War II… [more]
This Next Experiment and the Values of Fun: Toby Fox and Gaster’s Deltarune Part III
In our second article, I wrote about Undertale, the presence of W.D. Gaster in the game and its code, the collaborative dynamic between Toby Fox and his audience as well as the implications it had… [more]
Gunning for Hits #1: Image Comics and Power and Responsibility
2019 has just barely put on its socks and we already have our first whiff a controversy in the comics-corner of the world. To wit: the first issue of the new Image series Gunning for… [more]
Sequart Releases Time is a Flat Circle: Examining True Detective, Season One
Just in time for tonight’s season-three debut, Sequart is proud to announce the publication of Time is a Flat Circle: Examining True Detective, Season One, by Melissa Milazzo. When it premiered in 2014, the first season… [more]
Breaking Panels, Breaking Time: Examples of the Connection Between Panel Construction and Narrative Time
In Scott McCloud’s Understanding Comics, he makes the comment, “To kill a man between panels is to condemn him to a thousand deaths”. An incredibly evocative piece of language, and very poetic in itself. But… [more]
Preliminaries in Undertale: Toby Fox and Gaster’s Deltarune Part II
Where we last left off, I wrote a general outline of how Toby Fox’s work in game hacking, music creation, and his participation in and moderation of EarthBound forums helped influence his development of Undertale,… [more]