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	<title>Sequart Organization &#187; Scott McCloud</title>
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	<link>http://sequart.org</link>
	<description>advancing comics as art</description>
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		<item>
		<title>Tracing Some of the Roots in Scott McCloud&#8217;s The Sculptor, Part 2</title>
		<link>http://sequart.org/magazine/56119/roots-scott-mccloud-sculptor-part-2/</link>
		<comments>http://sequart.org/magazine/56119/roots-scott-mccloud-sculptor-part-2/#comments</comments>
		<pubDate>Mon, 16 Mar 2015 11:00:05 +0000</pubDate>
		<dc:creator>Greg Carpenter</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Christopher Marlowe]]></category>
		<category><![CDATA[Doctor Faustus]]></category>
		<category><![CDATA[Faust]]></category>
		<category><![CDATA[Gods' Man]]></category>
		<category><![CDATA[Goethe]]></category>
		<category><![CDATA[Lynd Ward]]></category>
		<category><![CDATA[Scott McCloud]]></category>
		<category><![CDATA[The Sculptor]]></category>

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		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Sphere-150x150.jpg" alt="Tracing Some of the Roots in Scott McCloud&#8217;s &lt;i&gt;The Sculptor&lt;/i&gt;, Part 2" title="Tracing Some of the Roots in Scott McCloud&#8217;s &lt;i&gt;The Sculptor&lt;/i&gt;, Part 2" style="float:left;" />[A quick word of caution.  What follows is an analysis of some of the literary antecedents for The Sculptor.  As such, spoilers abound.  Don’t say I didn’t warn ya!] If you read last week’s column,&#8230; <a href="http://sequart.org/magazine/56119/roots-scott-mccloud-sculptor-part-2/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Tracing Some of the Roots of Scott McCloud&#8217;s The Sculptor, Part 1</title>
		<link>http://sequart.org/magazine/56011/scott-mccloud-sculptor/</link>
		<comments>http://sequart.org/magazine/56011/scott-mccloud-sculptor/#comments</comments>
		<pubDate>Mon, 09 Mar 2015 11:00:25 +0000</pubDate>
		<dc:creator>Greg Carpenter</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Christopher Marlowe]]></category>
		<category><![CDATA[Doctor Faustus]]></category>
		<category><![CDATA[Faust]]></category>
		<category><![CDATA[Goethe]]></category>
		<category><![CDATA[Scott McCloud]]></category>
		<category><![CDATA[Simon Magus]]></category>
		<category><![CDATA[The Sculptor]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=56011</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/The-Sculptor-by-Scott-McCloud-150x150.jpg" alt="Tracing Some of the Roots of Scott McCloud&#8217;s &lt;i&gt;The Sculptor&lt;/i&gt;, Part 1" title="Tracing Some of the Roots of Scott McCloud&#8217;s &lt;i&gt;The Sculptor&lt;/i&gt;, Part 1" style="float:left;" />In the midst of this very Postmodern setting, The Sculptor winds up echoing some very old legends with roots tracing back through 19th century Germany, 16th century England, and 1st century Rome. <a href="http://sequart.org/magazine/56011/scott-mccloud-sculptor/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Don&#8217;t Ignore the Art: Reviewing and Commenting on Comics, Part 2</title>
		<link>http://sequart.org/magazine/47823/dont-ignore-the-art-reviewing-and-commenting-on-comics-part-2/</link>
		<comments>http://sequart.org/magazine/47823/dont-ignore-the-art-reviewing-and-commenting-on-comics-part-2/#comments</comments>
		<pubDate>Tue, 15 Jul 2014 19:00:36 +0000</pubDate>
		<dc:creator>Forrest Helvie</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[American Born Chinese]]></category>
		<category><![CDATA[Chris Eliopoulos]]></category>
		<category><![CDATA[Comics Artists Week]]></category>
		<category><![CDATA[FCO Plascencia]]></category>
		<category><![CDATA[Gene Luen Yang]]></category>
		<category><![CDATA[Michael Avon Oeming]]></category>
		<category><![CDATA[Miracleman (a.k.a. Marvelman)]]></category>
		<category><![CDATA[Rachel Deering]]></category>
		<category><![CDATA[Scott McCloud]]></category>
		<category><![CDATA[Scott Snyder]]></category>
		<category><![CDATA[The United States of Murder Inc.]]></category>
		<category><![CDATA[Understanding Comics]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=47823</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Batman-29-150x150.png" alt="Don&#8217;t Ignore the Art: Reviewing and Commenting on Comics, Part 2" title="Don&#8217;t Ignore the Art: Reviewing and Commenting on Comics, Part 2" style="float:left;" />Line Work (Pencils / Brushwork) One of the first things I look at when opening up a comic is the style that&#8217;s being used. Is it more lifelike (realistic) or cartoonish (iconic)? Scott McCloud discusses&#8230; <a href="http://sequart.org/magazine/47823/dont-ignore-the-art-reviewing-and-commenting-on-comics-part-2/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Don&#8217;t Ignore the Art: Reviewing and Commenting on Comics, Part 1</title>
		<link>http://sequart.org/magazine/47815/dont-ignore-the-art-reviewing-and-commenting-on-comics-part-1/</link>
		<comments>http://sequart.org/magazine/47815/dont-ignore-the-art-reviewing-and-commenting-on-comics-part-1/#comments</comments>
		<pubDate>Mon, 14 Jul 2014 11:00:38 +0000</pubDate>
		<dc:creator>Forrest Helvie</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Comics Artists Week]]></category>
		<category><![CDATA[comics criticism]]></category>
		<category><![CDATA[Drawing Words and Writing Pictures]]></category>
		<category><![CDATA[Graphic Storytelling and Visual Narrative]]></category>
		<category><![CDATA[Jessica Abel]]></category>
		<category><![CDATA[Scott McCloud]]></category>
		<category><![CDATA[Understanding Comics]]></category>
		<category><![CDATA[Will Eisner]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=47815</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/UnderstandingComics1-150x150.jpg" alt="Don&#8217;t Ignore the Art: Reviewing and Commenting on Comics, Part 1" title="Don&#8217;t Ignore the Art: Reviewing and Commenting on Comics, Part 1" style="float:left;" />What&#8217;s the difference between a comic book and a novel? The answer seems pretty obvious, doesn&#8217;t it? Yet, it still confounds me to no end that someone will take the time to write a review&#8230; <a href="http://sequart.org/magazine/47815/dont-ignore-the-art-reviewing-and-commenting-on-comics-part-1/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Understanding Comics on the Wabash Cannonball</title>
		<link>http://sequart.org/magazine/40563/understanding-comics-on-the-wabash-cannonball/</link>
		<comments>http://sequart.org/magazine/40563/understanding-comics-on-the-wabash-cannonball/#comments</comments>
		<pubDate>Mon, 10 Mar 2014 11:00:22 +0000</pubDate>
		<dc:creator>Greg Carpenter</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[comics theory]]></category>
		<category><![CDATA[Scott McCloud]]></category>
		<category><![CDATA[Understanding Comics]]></category>
		<category><![CDATA[women in comics]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=40563</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Understanding-Comics-Cover-150x150.jpg" alt="Understanding Comics on the Wabash Cannonball" title="Understanding Comics on the Wabash Cannonball" style="float:left;" />I took the last “left” to Clarksville because, contrary to popular belief, there is no train.  Driving up the Interstate from Nashville, I wondered idly how many other people had been disappointed to learn that&#8230; <a href="http://sequart.org/magazine/40563/understanding-comics-on-the-wabash-cannonball/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Writing About Comics the Will Eisner Way</title>
		<link>http://sequart.org/magazine/40374/writing-about-comics-the-will-eisner-way/</link>
		<comments>http://sequart.org/magazine/40374/writing-about-comics-the-will-eisner-way/#comments</comments>
		<pubDate>Fri, 07 Mar 2014 18:00:44 +0000</pubDate>
		<dc:creator>Scott Cederlund</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Comics and Sequential Art]]></category>
		<category><![CDATA[Scott McCloud]]></category>
		<category><![CDATA[Understanding Comics]]></category>
		<category><![CDATA[Will Eisner]]></category>
		<category><![CDATA[Will Eisner Week]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=40374</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/will-eisner-comics-and-sequential-art-e1393950011479-150x150.png" alt="Writing About Comics the Will Eisner Way" title="Writing About Comics the Will Eisner Way" style="float:left;" />In 1985, decades after his first comic book, Will Eisner wrote Comics and Sequential Art, his treatise about how comic books work.  The first of three books (Graphic Storytelling and Visual Narrative and Expressive Anatomy&#8230; <a href="http://sequart.org/magazine/40374/writing-about-comics-the-will-eisner-way/">[more]</a>]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Escaping the Cage: Martin Vaughn-James’s The Cage and the Question of Comics</title>
		<link>http://sequart.org/magazine/38055/escaping-the-cage-martin-vaughn-james%e2%80%99s-the-cage-and-the-question-of-comics/</link>
		<comments>http://sequart.org/magazine/38055/escaping-the-cage-martin-vaughn-james%e2%80%99s-the-cage-and-the-question-of-comics/#comments</comments>
		<pubDate>Wed, 01 Jan 2014 12:00:48 +0000</pubDate>
		<dc:creator>Tom Miller</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Martin Vaughn-James]]></category>
		<category><![CDATA[Scott McCloud]]></category>
		<category><![CDATA[The Cage]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=38055</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/TheCagecover-150x150.jpg" alt="Escaping the Cage: Martin Vaughn-James’s &lt;i&gt;The Cage&lt;/i&gt; and the Question of Comics" title="Escaping the Cage: Martin Vaughn-James’s &lt;i&gt;The Cage&lt;/i&gt; and the Question of Comics" style="float:left;" />In comics studies, there is a great interest in defining what exactly constitutes a comic. Scott McCloud famously begins his Understanding Comics by trying to define exactly what we can and what we cannot consider&#8230; <a href="http://sequart.org/magazine/38055/escaping-the-cage-martin-vaughn-james%e2%80%99s-the-cage-and-the-question-of-comics/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>On The New Adventures of Abraham Lincoln, by Scott McCloud</title>
		<link>http://sequart.org/magazine/11175/on-the-new-adventures-of-abraham-lincoln-by-scott-mccloud/</link>
		<comments>http://sequart.org/magazine/11175/on-the-new-adventures-of-abraham-lincoln-by-scott-mccloud/#comments</comments>
		<pubDate>Tue, 10 Apr 2012 11:00:45 +0000</pubDate>
		<dc:creator>Colin Smith</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Scott McCloud]]></category>
		<category><![CDATA[The New Adventures of Abraham Lincoln]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=11175</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Cover5-150x150.jpg" alt="On &lt;i&gt;The New Adventures of Abraham Lincoln&lt;/i&gt;, by Scott McCloud" title="On &lt;i&gt;The New Adventures of Abraham Lincoln&lt;/i&gt;, by Scott McCloud" style="float:left;" />Scott McCloud’s The New Adventures of Abraham Lincoln reads as if it had been pieced together by a team of expert comic-book historians from a great mass of often incomplete and even contradictory notes, sketches,&#8230; <a href="http://sequart.org/magazine/11175/on-the-new-adventures-of-abraham-lincoln-by-scott-mccloud/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sequart Podcast #1: The Changing Format of Comics</title>
		<link>http://sequart.org/magazine/9006/sequart-podcast-1-the-changing-format-of-comics/</link>
		<comments>http://sequart.org/magazine/9006/sequart-podcast-1-the-changing-format-of-comics/#comments</comments>
		<pubDate>Sun, 18 Dec 2011 12:00:35 +0000</pubDate>
		<dc:creator>Julian Darius</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[comics formats]]></category>
		<category><![CDATA[digital comics]]></category>
		<category><![CDATA[Scott McCloud]]></category>
		<category><![CDATA[Sequart Podcast]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=9006</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/comics_logo-150x150.png" alt="Sequart Podcast #1: The Changing Format of Comics" title="Sequart Podcast #1: The Changing Format of Comics" style="float:left;" />Guests Kevin Thurman and David Balan discuss the future of the comics form, and the implications of digital comics. File: Sequart Podcast #1: The Changing Format of Comics Host: Julian Darius Runtime: 59:09 File size:&#8230; <a href="http://sequart.org/magazine/9006/sequart-podcast-1-the-changing-format-of-comics/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<item>
		<title>Comics Journalism: Learning about Current Events through Funny Books</title>
		<link>http://sequart.org/magazine/6901/comics-journalism-learning-about-current-events-through-funny-books/</link>
		<comments>http://sequart.org/magazine/6901/comics-journalism-learning-about-current-events-through-funny-books/#comments</comments>
		<pubDate>Wed, 09 Nov 2011 12:00:53 +0000</pubDate>
		<dc:creator>Forrest Helvie</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Afghanistan]]></category>
		<category><![CDATA[comics journalism]]></category>
		<category><![CDATA[Daniel Archer]]></category>
		<category><![CDATA[Didier Lefevre]]></category>
		<category><![CDATA[Emmanuel Guibert]]></category>
		<category><![CDATA[Scott McCloud]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=6901</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Comics-Journalism-150x150.jpg" alt="Comics Journalism: Learning about Current Events through Funny Books" title="Comics Journalism: Learning about Current Events through Funny Books" style="float:left;" />It’s an exciting time to work in the field of comics today, even for those us—the comics critics and scholars—who possess far less artistic ability to create captivating images or weave spellbinding tales. As an&#8230; <a href="http://sequart.org/magazine/6901/comics-journalism-learning-about-current-events-through-funny-books/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>The Right Number – A New Reading Convention</title>
		<link>http://sequart.org/magazine/4728/the-right-number-%e2%80%93-a-new-reading-convention/</link>
		<comments>http://sequart.org/magazine/4728/the-right-number-%e2%80%93-a-new-reading-convention/#comments</comments>
		<pubDate>Tue, 13 Sep 2011 11:00:33 +0000</pubDate>
		<dc:creator>David Balan</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Scott McCloud]]></category>
		<category><![CDATA[The Right Number]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=4728</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/09-06-2011-Right-Number-Panel-2-150x150.jpg" alt="The Right Number – A New Reading Convention" title="The Right Number – A New Reading Convention" style="float:left;" />Scott McCloud’s The Right Number is a compact, experimental web-comic.  It is also one of the most successful web-comics ever produced.  This is primarily due to it questioning something that most creators take for granted&#8230; <a href="http://sequart.org/magazine/4728/the-right-number-%e2%80%93-a-new-reading-convention/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Super-Hero Comics and Reader Textualization: Participation and Narrative Construction</title>
		<link>http://sequart.org/magazine/3564/superhero-comics-and-reader-textualizationparticipation-and-narrative-construction/</link>
		<comments>http://sequart.org/magazine/3564/superhero-comics-and-reader-textualizationparticipation-and-narrative-construction/#comments</comments>
		<pubDate>Thu, 11 Aug 2011 11:00:01 +0000</pubDate>
		<dc:creator>Tim Bavlnka</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[comics mechanics]]></category>
		<category><![CDATA[Grant Morrison]]></category>
		<category><![CDATA[Scott McCloud]]></category>
		<category><![CDATA[Understanding Comics]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=3564</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/reading-150x150.jpg" alt="Super-Hero Comics and Reader Textualization: Participation and Narrative Construction" title="Super-Hero Comics and Reader Textualization: Participation and Narrative Construction" style="float:left;" />This is a piece that explores the idea of textualization in super-hero comics and how these stories are constructed. More than that, it is an introduction to exploring purpose &#8212; why are super-heroes so engaging&#8230; <a href="http://sequart.org/magazine/3564/superhero-comics-and-reader-textualizationparticipation-and-narrative-construction/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>It Takes Two – Text &amp; Image in Comics</title>
		<link>http://sequart.org/magazine/2335/it-takes-two-%e2%80%93-text-image-in-comics/</link>
		<comments>http://sequart.org/magazine/2335/it-takes-two-%e2%80%93-text-image-in-comics/#comments</comments>
		<pubDate>Tue, 12 Jul 2011 12:00:23 +0000</pubDate>
		<dc:creator>David Balan</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Barry Windsor Smith]]></category>
		<category><![CDATA[comics mechanics]]></category>
		<category><![CDATA[Conan]]></category>
		<category><![CDATA[Dave Gibbons]]></category>
		<category><![CDATA[David Mazzucchelli]]></category>
		<category><![CDATA[Frank Miller]]></category>
		<category><![CDATA[Roy Thomas]]></category>
		<category><![CDATA[Scott McCloud]]></category>
		<category><![CDATA[Understanding Comics]]></category>
		<category><![CDATA[Watchmen]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=2335</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/07-13-2011-Definition-of-Comics-150x150.jpg" alt="It Takes Two – Text &amp; Image in Comics" title="It Takes Two – Text &amp; Image in Comics" style="float:left;" />So, comics as an art form! A truly legitimate art form, unique and self-actualized, with debacles and triumphs all its own. Not the bastard child of film and literature, and not just for kids, male adolescents, or&#8230; <a href="http://sequart.org/magazine/2335/it-takes-two-%e2%80%93-text-image-in-comics/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Seduction of the Insolent (or, Retraction of the Innocent)</title>
		<link>http://sequart.org/magazine/656/seduction-of-the-insolent-or-retraction-of-the-innocent/</link>
		<comments>http://sequart.org/magazine/656/seduction-of-the-insolent-or-retraction-of-the-innocent/#comments</comments>
		<pubDate>Tue, 08 Feb 2011 13:00:58 +0000</pubDate>
		<dc:creator>A. David Lewis</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Fredric Wertham]]></category>
		<category><![CDATA[Scott McCloud]]></category>
		<category><![CDATA[Seduction of the Innocent]]></category>
		<category><![CDATA[Understanding Comics]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=656</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/WerthamPhoto03-150x150.jpg" alt="Seduction of the Insolent (or, Retraction of the Innocent)" title="Seduction of the Insolent (or, Retraction of the Innocent)" style="float:left;" />Know thy enemy. It is a long-standing idiom and one that is well-practiced by mainstream comics, most specifically the super-hero genre. Reed Richards and Victor Von Doom share a mutual past of promise and ambition;&#8230; <a href="http://sequart.org/magazine/656/seduction-of-the-insolent-or-retraction-of-the-innocent/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Comics’ Identity Crisis: Claiming “Art” is a Misguided Quest</title>
		<link>http://sequart.org/magazine/2564/comics-identity-crisis-claiming-art-is-a-misguided-quest/</link>
		<comments>http://sequart.org/magazine/2564/comics-identity-crisis-claiming-art-is-a-misguided-quest/#comments</comments>
		<pubDate>Sun, 03 Dec 2006 14:56:31 +0000</pubDate>
		<dc:creator>Neil Cohn</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[comics mechanics]]></category>
		<category><![CDATA[Scott McCloud]]></category>
		<category><![CDATA[Understanding Comics]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=2564</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/mccloud_head-150x150.jpg" alt="Comics’ Identity Crisis: Claiming “Art” is a Misguided Quest" title="Comics’ Identity Crisis: Claiming “Art” is a Misguided Quest" style="float:left;" />Comics have a bit of an identity crisis: our culture cannot decide what they really are, leaving them to pay the price both financially and legally. A common remedy for this is the insistence that comics are&#8230; <a href="http://sequart.org/magazine/2564/comics-identity-crisis-claiming-art-is-a-misguided-quest/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dissolving Comics&#8217; Boundaries</title>
		<link>http://sequart.org/magazine/8732/dissolving-comics-boundaries/</link>
		<comments>http://sequart.org/magazine/8732/dissolving-comics-boundaries/#comments</comments>
		<pubDate>Tue, 01 Aug 2006 01:00:08 +0000</pubDate>
		<dc:creator>Neil Cohn</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Scott McCloud]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=8732</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Understanding-Comics-150x150.jpg" alt="Dissolving Comics&#8217; Boundaries" title="Dissolving Comics&#8217; Boundaries" style="float:left;" />Let&#8217;s face it: business has not been good in the comic industry during the last decade or so. However, despite this, there has been a swelling of diversification amongst genres, creators, and publishers, and maybe&#8230; <a href="http://sequart.org/magazine/8732/dissolving-comics-boundaries/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>American Thesis #2: What are Comics?</title>
		<link>http://sequart.org/magazine/28379/american-thesis-2-what-are-comics/</link>
		<comments>http://sequart.org/magazine/28379/american-thesis-2-what-are-comics/#comments</comments>
		<pubDate>Fri, 14 Jul 2006 14:35:47 +0000</pubDate>
		<dc:creator>Jeff Tepper</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Milla Bongco]]></category>
		<category><![CDATA[Scott McCloud]]></category>
		<category><![CDATA[Understanding Comics]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=28379</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/TepPockets-150x150.jpg" alt="American Thesis #2: What are Comics?" title="American Thesis #2: What are Comics?" style="float:left;" />It is easier to see how comics are related to their readers when the many different terms are understood. Defining comics is the first step. Several industry professionals offer their opinions of what the word&#8230; <a href="http://sequart.org/magazine/28379/american-thesis-2-what-are-comics/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Why Comics Matter</title>
		<link>http://sequart.org/magazine/2512/why-comics-matter/</link>
		<comments>http://sequart.org/magazine/2512/why-comics-matter/#comments</comments>
		<pubDate>Wed, 14 Jun 2006 17:00:03 +0000</pubDate>
		<dc:creator>Julian Darius</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[SequartTV]]></category>
		<category><![CDATA[comics formats]]></category>
		<category><![CDATA[comics mechanics]]></category>
		<category><![CDATA[manga]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[morality]]></category>
		<category><![CDATA[motion sequart]]></category>
		<category><![CDATA[Scott McCloud]]></category>
		<category><![CDATA[Understanding Comics]]></category>
		<category><![CDATA[Will Eisner]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=2512</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Why-Comics-Matter-e1310681721156-150x150.png" alt="Why Comics Matter" title="Why Comics Matter" style="float:left;" />The following video consists of a lecture I delivered on 5 January 2006 at Glen Carbon Centennial Library in Glen Carbon, Illinois. The total runtime is 46 minutes. Because of its length, it has been&#8230; <a href="http://sequart.org/magazine/2512/why-comics-matter/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tensions Between Text and Image</title>
		<link>http://sequart.org/magazine/3472/tensions-between-text-and-image/</link>
		<comments>http://sequart.org/magazine/3472/tensions-between-text-and-image/#comments</comments>
		<pubDate>Mon, 04 Apr 2005 17:00:01 +0000</pubDate>
		<dc:creator>Julian Darius</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[comics mechanics]]></category>
		<category><![CDATA[Scott McCloud]]></category>
		<category><![CDATA[Watchmen]]></category>
		<category><![CDATA[Will Eisner]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=3472</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Mark-Trail-misplaced-word-balloons-example-41-e1312277463671-150x150.jpg" alt="Tensions Between Text and Image" title="Tensions Between Text and Image" style="float:left;" />The medium variously known as comic books, graphic novels, bandes-dessinés, manga, manga, sequential art, and sequart has been defined as the juxtaposition of text and image on the static page. Once can here recall Words&#8230; <a href="http://sequart.org/magazine/3472/tensions-between-text-and-image/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Sequart Manifesto</title>
		<link>http://sequart.org/magazine/648/the-sequart-manifesto/</link>
		<comments>http://sequart.org/magazine/648/the-sequart-manifesto/#comments</comments>
		<pubDate>Wed, 03 Dec 2003 18:00:42 +0000</pubDate>
		<dc:creator>Julian Darius</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[media]]></category>
		<category><![CDATA[motion sequart]]></category>
		<category><![CDATA[Scott McCloud]]></category>
		<category><![CDATA[sequart]]></category>
		<category><![CDATA[Will Eisner]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=648</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Understanding_Comics-150x150.jpg" alt="The Sequart Manifesto" title="The Sequart Manifesto" style="float:left;" />What do we call our medium? The most common answer is “comics.” Some would say otherwise, offering “comix,” “the ninth art,” or “sequential art.” Others abroad would say “manga” or “les bandes-dessinés.” All, however, are&#8230; <a href="http://sequart.org/magazine/648/the-sequart-manifesto/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>1</slash:comments>
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