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	<title>Sequart Organization &#187; video games</title>
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	<link>http://sequart.org</link>
	<description>advancing comics as art</description>
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		<item>
		<title>Evan Peterson on Writing, Academia, and His New Video Game Drag Star!</title>
		<link>http://sequart.org/magazine/69709/evan-peterson-on-writing-academic-video-game-drag-star/</link>
		<comments>http://sequart.org/magazine/69709/evan-peterson-on-writing-academic-video-game-drag-star/#comments</comments>
		<pubDate>Sun, 21 Apr 2019 12:00:06 +0000</pubDate>
		<dc:creator>Nicholas Yanes</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[drag]]></category>
		<category><![CDATA[LGBTQIA+ issues]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=69709</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/hi-res-Drag-Star-logo-150x150.png" alt="Evan Peterson on Writing, Academia, and His New Video Game &lt;i&gt;Drag Star!&lt;/i&gt;" title="Evan Peterson on Writing, Academia, and His New Video Game &lt;i&gt;Drag Star!&lt;/i&gt;" style="float:left;" />Evan J. Peterson is a Swiss Army Knife of writers. In addition to being the creator of what he describes as the ‘Evan-verse,’ he has published non-fiction, poems, short horror and science fiction stories, and&#8230; <a href="http://sequart.org/magazine/69709/evan-peterson-on-writing-academic-video-game-drag-star/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>This Next Experiment and the Values of Fun: Toby Fox and Gaster’s Deltarune Part III</title>
		<link>http://sequart.org/magazine/69470/this-next-experiment-and-the-values-of-fun-toby-fox-and-gaster%e2%80%99s-deltarune-part-iii/</link>
		<comments>http://sequart.org/magazine/69470/this-next-experiment-and-the-values-of-fun-toby-fox-and-gaster%e2%80%99s-deltarune-part-iii/#comments</comments>
		<pubDate>Mon, 14 Jan 2019 16:00:21 +0000</pubDate>
		<dc:creator>Matthew Kirshenblatt</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[DELTARUNE]]></category>
		<category><![CDATA[Earthbound]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Toby Fox]]></category>
		<category><![CDATA[Undertale]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=69470</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Deltarune-Emblem-150x150.jpg" alt="This Next Experiment and the Values of Fun: Toby Fox and Gaster’s &lt;i&gt;Deltarune&lt;/i&gt; Part III" title="This Next Experiment and the Values of Fun: Toby Fox and Gaster’s &lt;i&gt;Deltarune&lt;/i&gt; Part III" style="float:left;" />In our second article, I wrote about Undertale, the presence of W.D. Gaster in the game and its code, the collaborative dynamic between Toby Fox and his audience as well as the implications it had&#8230; <a href="http://sequart.org/magazine/69470/this-next-experiment-and-the-values-of-fun-toby-fox-and-gaster%e2%80%99s-deltarune-part-iii/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Preliminaries in Undertale: Toby Fox and Gaster’s Deltarune Part II</title>
		<link>http://sequart.org/magazine/69454/preliminaries-in-undertale-toby-fox-and-gaster%e2%80%99s-deltarune-part-ii/</link>
		<comments>http://sequart.org/magazine/69454/preliminaries-in-undertale-toby-fox-and-gaster%e2%80%99s-deltarune-part-ii/#comments</comments>
		<pubDate>Mon, 07 Jan 2019 19:24:59 +0000</pubDate>
		<dc:creator>Matthew Kirshenblatt</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[DELTARUNE]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Toby Fox]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=69454</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Undertale-Intro-201X1-150x150.jpg" alt="Preliminaries in Undertale: Toby Fox and Gaster’s &lt;i&gt;Deltarune&lt;/i&gt; Part II" title="Preliminaries in Undertale: Toby Fox and Gaster’s &lt;i&gt;Deltarune&lt;/i&gt; Part II" style="float:left;" />Where we last left off, I wrote a general outline of how Toby Fox’s work in game hacking, music creation, and his participation in and moderation of EarthBound forums helped influence his development of Undertale,&#8230; <a href="http://sequart.org/magazine/69454/preliminaries-in-undertale-toby-fox-and-gaster%e2%80%99s-deltarune-part-ii/">[more]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>EarthBound Dress Rehearsals and The Beginnings of Interaction: Toby Fox and Gaster’s Deltarune Part I</title>
		<link>http://sequart.org/magazine/69430/earthbound-dress-rehearsals-and-the-beginnings-of-interaction-toby-fox-and-gaster%e2%80%99s-deltarune-part-i/</link>
		<comments>http://sequart.org/magazine/69430/earthbound-dress-rehearsals-and-the-beginnings-of-interaction-toby-fox-and-gaster%e2%80%99s-deltarune-part-i/#comments</comments>
		<pubDate>Mon, 10 Dec 2018 17:29:17 +0000</pubDate>
		<dc:creator>Matthew Kirshenblatt</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[DELTARUNE]]></category>
		<category><![CDATA[Earthbound]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[Toby Fox]]></category>
		<category><![CDATA[Undertale]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=69430</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Deltarune-Title-Screen-150x150.jpg" alt="EarthBound Dress Rehearsals and The Beginnings of Interaction: Toby Fox and Gaster’s &lt;i&gt;Deltarune&lt;/i&gt; Part I" title="EarthBound Dress Rehearsals and The Beginnings of Interaction: Toby Fox and Gaster’s &lt;i&gt;Deltarune&lt;/i&gt; Part I" style="float:left;" />It feels like everyone, and their mother too, has already been talking about the first chapter of Toby Fox’s new video game Deltarune, the spiritual sequel to the popular 2015 independent game Undertale. So many&#8230; <a href="http://sequart.org/magazine/69430/earthbound-dress-rehearsals-and-the-beginnings-of-interaction-toby-fox-and-gaster%e2%80%99s-deltarune-part-i/">[more]</a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Professors Kishonna Gray and David Leonard Discuss Video Game Studies and Their Latest Book Woke Gaming</title>
		<link>http://sequart.org/magazine/69383/professors-kishonna-gray-and-david-leonard-discuss-video-game-studies-and-their-latest-book-%e2%80%9cwoke-gaming%e2%80%9d/</link>
		<comments>http://sequart.org/magazine/69383/professors-kishonna-gray-and-david-leonard-discuss-video-game-studies-and-their-latest-book-%e2%80%9cwoke-gaming%e2%80%9d/#comments</comments>
		<pubDate>Wed, 28 Nov 2018 17:34:03 +0000</pubDate>
		<dc:creator>Nicholas Yanes</dc:creator>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[#gamergate]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=69383</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Woke-Gaming-150x150.jpg" alt="Professors Kishonna Gray and David Leonard Discuss Video Game Studies and Their Latest Book &lt;i&gt;Woke Gaming&lt;/i&gt;" title="Professors Kishonna Gray and David Leonard Discuss Video Game Studies and Their Latest Book &lt;i&gt;Woke Gaming&lt;/i&gt;" style="float:left;" />Even though video games have only grown in popularity, scholarship on this medium has been lacking in quantity. As scholars of culture and mass media finally begin to deeply dive into the subject, we are&#8230; <a href="http://sequart.org/magazine/69383/professors-kishonna-gray-and-david-leonard-discuss-video-game-studies-and-their-latest-book-%e2%80%9cwoke-gaming%e2%80%9d/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Sequart Releases A More Civilized Age: Exploring the Star Wars Expanded Universe</title>
		<link>http://sequart.org/magazine/67650/sequart-releases-a-more-civilized-age-exploring-the-star-wars-expanded-universe/</link>
		<comments>http://sequart.org/magazine/67650/sequart-releases-a-more-civilized-age-exploring-the-star-wars-expanded-universe/#comments</comments>
		<pubDate>Mon, 27 Nov 2017 16:00:11 +0000</pubDate>
		<dc:creator>Julian Darius</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Joseph F. Berenato]]></category>
		<category><![CDATA[Rich Handley]]></category>
		<category><![CDATA[Role-playing games]]></category>
		<category><![CDATA[Ryder Windham]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[Timothy Zahn]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=67650</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/47full200-150x150.png" alt="Sequart Releases &lt;i&gt;A More Civilized Age: Exploring the Star Wars Expanded Universe&lt;/i&gt;" title="Sequart Releases &lt;i&gt;A More Civilized Age: Exploring the Star Wars Expanded Universe&lt;/i&gt;" style="float:left;" />Sequart is proud to announce the publication of A More Civilized Age: Exploring the Star Wars Expanded Universe, edited by Rich Handley and Joseph F. Berenato. Almost as soon as there were Star Wars films, there were Star&#8230; <a href="http://sequart.org/magazine/67650/sequart-releases-a-more-civilized-age-exploring-the-star-wars-expanded-universe/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Smorgasbord #61: Fist of Iron, Feet of Clay</title>
		<link>http://sequart.org/magazine/66446/smorgasbord-61-fist-of-iron-feet-of-clay/</link>
		<comments>http://sequart.org/magazine/66446/smorgasbord-61-fist-of-iron-feet-of-clay/#comments</comments>
		<pubDate>Tue, 28 Mar 2017 11:00:53 +0000</pubDate>
		<dc:creator>Tom Shapira</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[2000AD]]></category>
		<category><![CDATA[Batwoman]]></category>
		<category><![CDATA[Helena Crash]]></category>
		<category><![CDATA[Iron Fist]]></category>
		<category><![CDATA[Iron Fist (Netflix series)]]></category>
		<category><![CDATA[Judge Dredd]]></category>
		<category><![CDATA[Strontium Dog]]></category>
		<category><![CDATA[The Pro]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=66446</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Sequart-logo-2014-small-150x150.jpg" alt="Smorgasbord #61: Fist of Iron, Feet of Clay" title="Smorgasbord #61: Fist of Iron, Feet of Clay" style="float:left;" />Tom and Shawn call upon their inner chi to give Netflix&#8217;s Iron Fist a well-deserved beatdown; Paramount tries to solicit a Pro; Tom discovers that the pratfalls and faux pas of the comics industry don&#8217;t&#8230; <a href="http://sequart.org/magazine/66446/smorgasbord-61-fist-of-iron-feet-of-clay/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://images.sequart.org/comics-podcasts/Smorgasbord61.mp3" length="82934803" type="audio/mpeg" />
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		<item>
		<title>The Demon With a Thousand Names and One in Toby Fox’s Undertale, Part 2</title>
		<link>http://sequart.org/magazine/65574/the-demon-with-a-thousand-names-and-one-undertale-2/</link>
		<comments>http://sequart.org/magazine/65574/the-demon-with-a-thousand-names-and-one-undertale-2/#comments</comments>
		<pubDate>Mon, 09 Jan 2017 19:00:34 +0000</pubDate>
		<dc:creator>Matthew Kirshenblatt</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Role-playing games]]></category>
		<category><![CDATA[Toby Fox]]></category>
		<category><![CDATA[Undertale]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=65574</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Undertale-It’s-Me-150x150.png" alt="The Demon With a Thousand Names and One in Toby Fox’s &lt;i&gt;Undertale&lt;/i&gt;, Part 2" title="The Demon With a Thousand Names and One in Toby Fox’s &lt;i&gt;Undertale&lt;/i&gt;, Part 2" style="float:left;" />In Part I of The Demon With a Thousand Names and One in Toby Fox’s Undertale, we focused on some of the game’s background, its medium and genre tropes, and began the process of illustrating&#8230; <a href="http://sequart.org/magazine/65574/the-demon-with-a-thousand-names-and-one-undertale-2/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>The Demon With a Thousand Names and One in Toby Fox’s Undertale, Part 1</title>
		<link>http://sequart.org/magazine/65416/the-demon-with-a-thousand-names-and-one-in-toby-fox%e2%80%99s-undertale/</link>
		<comments>http://sequart.org/magazine/65416/the-demon-with-a-thousand-names-and-one-in-toby-fox%e2%80%99s-undertale/#comments</comments>
		<pubDate>Tue, 20 Dec 2016 16:00:20 +0000</pubDate>
		<dc:creator>Matthew Kirshenblatt</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Role-playing games]]></category>
		<category><![CDATA[Toby Fox]]></category>
		<category><![CDATA[Undertale]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=65416</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Undertale-Promo-Image-150x150.png" alt="The Demon With a Thousand Names and One in Toby Fox’s &lt;i&gt;Undertale&lt;/i&gt;, Part 1" title="The Demon With a Thousand Names and One in Toby Fox’s &lt;i&gt;Undertale&lt;/i&gt;, Part 1" style="float:left;" />Sequart has “sequential art” as the general focus of both its articles and its studies. Sequential art, a term that was coined by Will Eisner and expanded on by other comics creators and theorists such&#8230; <a href="http://sequart.org/magazine/65416/the-demon-with-a-thousand-names-and-one-in-toby-fox%e2%80%99s-undertale/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Overwatch: The Pleasures of Not Giving a Damn about the Story</title>
		<link>http://sequart.org/magazine/63897/overwatch-the-pleasures-of-not-giving-a-damn-about-the-story/</link>
		<comments>http://sequart.org/magazine/63897/overwatch-the-pleasures-of-not-giving-a-damn-about-the-story/#comments</comments>
		<pubDate>Tue, 28 Jun 2016 19:20:30 +0000</pubDate>
		<dc:creator>Brian Cowlishaw</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Overwatch]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=63897</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Image111-150x150.jpg" alt="Overwatch: The Pleasures of Not Giving a Damn about the Story" title="Overwatch: The Pleasures of Not Giving a Damn about the Story" style="float:left;" />Overwatch, launched just a month ago, is a new MOBA (multiplayer online battle arena) in which teams of six human-controlled players battle six-person teams controlled by humans or the computer, your choice. Each player chooses&#8230; <a href="http://sequart.org/magazine/63897/overwatch-the-pleasures-of-not-giving-a-damn-about-the-story/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Pixels and Why Video Game Films Never Succeed</title>
		<link>http://sequart.org/magazine/59569/pixels-and-why-video-game-movies-never-succeed/</link>
		<comments>http://sequart.org/magazine/59569/pixels-and-why-video-game-movies-never-succeed/#comments</comments>
		<pubDate>Sat, 15 Aug 2015 11:00:11 +0000</pubDate>
		<dc:creator>Maria Karen</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[adaptation]]></category>
		<category><![CDATA[Pixels]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=59569</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/pixels_movie-wide-150x150.jpg" alt="&lt;i&gt;Pixels&lt;/i&gt; and Why Video Game Films Never Succeed" title="&lt;i&gt;Pixels&lt;/i&gt; and Why Video Game Films Never Succeed" style="float:left;" />The release and instantaneous failure of Adam Sandler’s latest production Pixels shines light on one of Hollywood&#8217;s longtime pitfalls &#8211; movie adaptations of video games and their utter lack of success. While not a direct&#8230; <a href="http://sequart.org/magazine/59569/pixels-and-why-video-game-movies-never-succeed/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<title>Ernest Cline’s Armada: One Remove Too Many</title>
		<link>http://sequart.org/magazine/59106/ernest-cline%e2%80%99s-armada-one-remove-too-many/</link>
		<comments>http://sequart.org/magazine/59106/ernest-cline%e2%80%99s-armada-one-remove-too-many/#comments</comments>
		<pubDate>Sat, 25 Jul 2015 11:00:24 +0000</pubDate>
		<dc:creator>Brian Cowlishaw</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[literature]]></category>
		<category><![CDATA[science fiction]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=59106</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/image13-150x150.jpg" alt="Ernest Cline’s &lt;i&gt;Armada&lt;/i&gt;: One Remove Too Many" title="Ernest Cline’s &lt;i&gt;Armada&lt;/i&gt;: One Remove Too Many" style="float:left;" />At last, Ernest Cline, best-selling author of Ready Player One, has released his second novel, Armada. RPO was so fun to read, and so perfectly constructed, that its follow-up was bound to be disappointing. And&#8230; <a href="http://sequart.org/magazine/59106/ernest-cline%e2%80%99s-armada-one-remove-too-many/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Play to Win: Nonplayer #2</title>
		<link>http://sequart.org/magazine/58238/nonplayer-2-review/</link>
		<comments>http://sequart.org/magazine/58238/nonplayer-2-review/#comments</comments>
		<pubDate>Fri, 05 Jun 2015 18:07:21 +0000</pubDate>
		<dc:creator>Emmet O'Cuana</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Moebius]]></category>
		<category><![CDATA[Nate Simpson]]></category>
		<category><![CDATA[Nonplayer]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=58238</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/nonplayer_poster_spread_whiteborder_small-150x150.jpg" alt="Play to Win: &lt;i&gt;Nonplayer&lt;/i&gt; #2" title="Play to Win: &lt;i&gt;Nonplayer&lt;/i&gt; #2" style="float:left;" />Some ten years ago I was heavily addicted to the much-missed MMO City of Heroes. My friend Mike and I would ‘meet’ most evenings in Paragon City, chat as we blitzed through missions and even&#8230; <a href="http://sequart.org/magazine/58238/nonplayer-2-review/">[more]</a>]]></description>
		<wfw:commentRss></wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Bridging the Gap Between Comics and Video Games</title>
		<link>http://sequart.org/magazine/21675/bridging-the-gap-between-comics-and-video-games/</link>
		<comments>http://sequart.org/magazine/21675/bridging-the-gap-between-comics-and-video-games/#comments</comments>
		<pubDate>Sat, 11 May 2013 11:00:58 +0000</pubDate>
		<dc:creator>Mike Greear</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=21675</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/s-150x150.jpg" alt="Bridging the Gap Between Comics and Video Games" title="Bridging the Gap Between Comics and Video Games" style="float:left;" />I don’t remember the last time I bought a video game. Full disclosure. I am not the biggest video game fan on the face of the Earth. My comic book nerdiness does not extend into&#8230; <a href="http://sequart.org/magazine/21675/bridging-the-gap-between-comics-and-video-games/">[more]</a>]]></description>
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		<title>Diagram for Delinquents Update #27: I&#8217;m Interested in Some Comics</title>
		<link>http://sequart.org/magazine/17127/diagram-for-delinquents-update-27-im-interested-in-some-comics/</link>
		<comments>http://sequart.org/magazine/17127/diagram-for-delinquents-update-27-im-interested-in-some-comics/#comments</comments>
		<pubDate>Tue, 20 Nov 2012 06:37:38 +0000</pubDate>
		<dc:creator>Robert A. Emmons, Jr.</dc:creator>
				<category><![CDATA[Sequart News]]></category>
		<category><![CDATA[SequartTV]]></category>
		<category><![CDATA[censorship / freedom of speech]]></category>
		<category><![CDATA[Comic Book Legal Defense Fund]]></category>
		<category><![CDATA[Diagram for Delinquents]]></category>
		<category><![CDATA[Supreme Court]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[violence]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=17127</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Beware_01-e1353393588916-150x150.jpg" alt="Diagram for Delinquents Update #27: I&#8217;m Interested in Some Comics" title="Diagram for Delinquents Update #27: I&#8217;m Interested in Some Comics" style="float:left;" />I apologize that I didn&#8217;t make the Sunday update. I was away at a conference in Boston and didn&#8217;t arrive home until about 6PM on Sunday and just couldn&#8217;t bring it all together in time.&#8230; <a href="http://sequart.org/magazine/17127/diagram-for-delinquents-update-27-im-interested-in-some-comics/">[more]</a>]]></description>
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		<title>Arkham City Fights to Make Robin Relevant Again</title>
		<link>http://sequart.org/magazine/6222/arkham-city-fights-to-make-robin-relevant-again/</link>
		<comments>http://sequart.org/magazine/6222/arkham-city-fights-to-make-robin-relevant-again/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 11:00:51 +0000</pubDate>
		<dc:creator>Mike Greear</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Arkham City]]></category>
		<category><![CDATA[Batman]]></category>
		<category><![CDATA[Robin]]></category>
		<category><![CDATA[Tim Drake]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=6222</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/New-Robin-150x150.jpg" alt="&lt;i&gt;Arkham City&lt;/i&gt; Fights to Make Robin Relevant Again" title="&lt;i&gt;Arkham City&lt;/i&gt; Fights to Make Robin Relevant Again" style="float:left;" />One of my favorite things to ponder when it comes to the realistic or quasi-realistic treatment of superheroes is the treatment of Robin, The Boy Wonder. For years it has been a struggle to reconcile&#8230; <a href="http://sequart.org/magazine/6222/arkham-city-fights-to-make-robin-relevant-again/">[more]</a>]]></description>
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		<slash:comments>4</slash:comments>
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		<title>The Best Comics-Based Videogames Around</title>
		<link>http://sequart.org/magazine/28677/the-best-comics-based-videogames-around/</link>
		<comments>http://sequart.org/magazine/28677/the-best-comics-based-videogames-around/#comments</comments>
		<pubDate>Wed, 15 Nov 2006 17:43:41 +0000</pubDate>
		<dc:creator>Henry Northmore</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Marvel Nemesis: Rise of the Imperfects]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[X-Men Legends II: Rise of Apocalypse]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=28677</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Marvel-Nemesis-Rise-of-the-Imperfects-150x150.jpg" alt="The Best Comics-Based Videogames Around" title="The Best Comics-Based Videogames Around" style="float:left;" />There have been comic book characters cropping up in video games for years, pretty much since the inception of the gaming console. And comic creators have been helping out the game industry for a while&#8230; <a href="http://sequart.org/magazine/28677/the-best-comics-based-videogames-around/">[more]</a>]]></description>
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		<title>Are Comics and Videogames Reading from the Same Page?</title>
		<link>http://sequart.org/magazine/28672/are-comics-and-videogames-reading-from-the-same-page/</link>
		<comments>http://sequart.org/magazine/28672/are-comics-and-videogames-reading-from-the-same-page/#comments</comments>
		<pubDate>Wed, 17 May 2006 16:39:43 +0000</pubDate>
		<dc:creator>Henry Northmore</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[2000AD]]></category>
		<category><![CDATA[Rogue Trooper]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://sequart.org/?p=28672</guid>
		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/rogue-tropper-150x150.jpg" alt="Are Comics and Videogames Reading from the Same Page?" title="Are Comics and Videogames Reading from the Same Page?" style="float:left;" />Bit of a tangent this time but part of my job as Clubs &#38; Technology Editor here at The List is to review video games. And with the recent release of Rogue Trooper (another classic&#8230; <a href="http://sequart.org/magazine/28672/are-comics-and-videogames-reading-from-the-same-page/">[more]</a>]]></description>
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