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	<title>Sequart Organization &#187; Chris Samnee</title>
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	<link>http://sequart.org</link>
	<description>advancing comics as art</description>
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		<title>How Comics Work: The Fight Scene, Part 3</title>
		<link>http://sequart.org/magazine/23830/how-comics-work-the-fight-scene-part-3/</link>
		<comments>http://sequart.org/magazine/23830/how-comics-work-the-fight-scene-part-3/#comments</comments>
		<pubDate>Thu, 26 Sep 2013 11:00:27 +0000</pubDate>
		<dc:creator>Harry Edmundson-Cornell</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Chris Samnee]]></category>
		<category><![CDATA[comics mechanics]]></category>
		<category><![CDATA[Daredevil]]></category>
		<category><![CDATA[fight scenes]]></category>
		<category><![CDATA[Mark Waid]]></category>

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		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/picture-eight-150x150.png" alt="How Comics Work: The Fight Scene, Part 3" title="How Comics Work: The Fight Scene, Part 3" style="float:left;" />Daredevil 25 By Mark Waid (writer), Chris Samnee (artist), Javier Rodriguez (colourist), et al. This issue requires some context. Up until recently Mark Waid&#8217;s series has seemed completely episodic. Just a few issues ago everything&#8230; <a href="http://sequart.org/magazine/23830/how-comics-work-the-fight-scene-part-3/">[more]</a>]]></description>
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