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	<title>Sequart Organization &#187; Changing Ways</title>
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	<description>advancing comics as art</description>
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		<title>The Stuff of Nightmare: A Review of Justin Randall’s Changing Ways</title>
		<link>http://sequart.org/magazine/46200/review-of-justin-randalls-changing-ways/</link>
		<comments>http://sequart.org/magazine/46200/review-of-justin-randalls-changing-ways/#comments</comments>
		<pubDate>Tue, 17 Jun 2014 15:00:08 +0000</pubDate>
		<dc:creator>Glen Downey</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Changing Ways]]></category>
		<category><![CDATA[Justin Randall]]></category>

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		<description><![CDATA[<img width="150" height="150" src="http://sequart.org/images/Changing-Ways-Cover1-e1402923492610-150x150.jpg" alt="The Stuff of Nightmare: A Review of Justin Randall’s &lt;i&gt;Changing Ways&lt;/i&gt;" title="The Stuff of Nightmare: A Review of Justin Randall’s &lt;i&gt;Changing Ways&lt;/i&gt;" style="float:left;" />I can remember vividly the first time I played Myst, the ground-breaking video game by Broderbund. I had purchased it earlier in the day and sat down at my PC with the whole evening spread&#8230; <a href="http://sequart.org/magazine/46200/review-of-justin-randalls-changing-ways/">[more]</a>]]></description>
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